Puffle Party 2015: A Successful Party, Today’s Updates ROCK

Lemme start this review by saying this: The Puffle Party of 2015 is the best party of this year, so far. In fact, it’s better than most 2014 parties. My friends on Twitter love this party, as well. It’s a big hit, that’s for sure!

This party is different from the previous parties this past year. There’s a good interaction with this party. You explore the wilds of Club Penguin, finding foods and discovering new Puffles. (Something, or someone, is discovered at the end, too!) It’s sorta like tasks, except you don’t have any task screen and you don’t have to wait for a certain event and item to release. I like this party’s tasks; it’s a lot better than tasks we’ve seen before. You’ll even see cameo appearances. It’s pretty funny. The only downside I see of this party is that the expedition didn’t take very long. I completed the entire expedition in less than 10 minutes. It’s an improvement though, since some past parties could be finished in like three minutes or less.

Let’s talk about the rooms and decorations now. Everything on the island besides the wild rooms is reused from last year’s Puffle Party. I don’t mind though; almost the whole island is filled with Puffle decorations, even interior rooms like the Coffee Shop. That’s definitely a plus.

Another sweet thing about the Puffle Party is the Puffle Emojis, haha. Would you like Club Penguin to keep the Puffle Emojis permanently? I would!

All in all, the 2015 Puffle Party is wonderful. Without a doubt, Club Penguin did an excellent job on the party. It has kept me entertained for a while and I am satisfied with the party.

There’s been some other cool stuff included in this update besides the Puffle Party. First of all, the Puffle Guide Badge Pin in the Puffle Lodge has decreased in size. And it’s not just a small change. Take a look!

Small Puffle Guide Badge Pin

There was also something in this update that I would have NEVER expected. I came online on Twitter, and saw that my friend, @1999bloo, tweeted me this:

Yes, it’s true. MY ARTWORK GOT FEATURED IN THE CLUB PENGUIN TIMES. AUNT ARCTIC MENTIONED MY NAME. (Yes, I could not resist saying that in caps.) Big thanks to the Club Penguin team for doing so! 🙂

I’ve heard some people say that Club Penguin doesn’t listen to us. That is wrong, because they do. Not all suggestions can be implemented into the game, but Club Penguin always has their ears ready to hear what we have to say. Today’s update proved just that.

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A Possible Solution for Those Pesky Bugs

The everyday life of a Club Penguin resident should be all about friendship, fun, games… and bugs?! Wait, that’s not good. Unfortunately, the Club Penguin life these days is full of bugs. In previous times, bugs were not as common and if they did arise, they would normally be fixed in a jiffy. Lately, the amount and intensity of the bugs seem to be higher. Everyone is getting annoyed of those bugs and everyone is talking about it, especially during the updates. When Club Penguin updates, I always search for any bugs, no kidding here! I even make memes and more about them for my entertainment sometimes. 😛

Sometimes, I think that 2015 has more bugs than 2005, as I said in this tweet:

No matter how simple or sophisticated Club Penguin’s technology is, bugs are unavoidable. But surely, there must be something that can be done to improve the bug situation in Club Penguin. I’ve got an idea to propose for the Club Penguin team: The launch of a beta test program for Club Penguin players, something similar to the Beta Team (2011-2013) or the Club Penguin Improvement Project of 2008 (CPIP). It could be beta testing anything, from Club Penguin in its ordinary state to an environment that’s totally new. Maybe it could be called the Club Penguin Improvement Project: The Sequel. 😛 Special thanks to Trainman1405 for the inspiration of the idea:

By testing the game, the Club Penguin team receives bug reports and feedback from players. Consequently, they can use this information to make improvements to whatever they are testing. Both the Beta Team and the CPIP have been effective in testing their content for flaws as well as reducing bugs. In Club Penguin’s history, there’s another beta test worth mentioning. You know the mini-game, Card-Jitsu Snow, right? Well, it was tested by players in early 2013 before it’s official release a few months later. However, it’s official launch still had bugs, and serious ones, as a matter of fact. But I am sure that the CJ Snow beta test tremendously aided Club Penguin in perfecting the game… even though the result wasn’t perfect.

Okay, let’s get back to the idea of a new beta test for Club Penguin. Today, CP is an enormous game, bigger and more complex than ever before. The Club Penguin team is hard at work with parties, mobile apps, catalogs, and more. How will they have the time for a beta test? I recommend putting a halt to mini-parties for a non-permanent time is one way to earn more time. Don’t get me wrong, I absolutely love mini-parties, but I think Club Penguin should focus on the bugs right now. Anything else that is minor can be considered to cease for a temporary time.

My first major blog post is about bugs, because bugs are NOT fun. At all. They are irritating and the worst ones can ruin the entire experience on Club Penguin. Some bugs have been fixed quickly, but others are still around, several are years old. I really, really want bugs to be decreased so all of us can have a better time on Club Penguin.

You have just finished reading my first major blog post, and I thank you for doing so. Hope you liked it! If you want to, comment with your thoughts of the idea, suggestions for future blog posts, and more!

Everything You Need to Know About This Blog

Welcome to Tech70’s Club Penguin fan blog. This is my first post. Woo hoo! To know more about this brand-new blog or me, check out the links in the navigation bar. Or just click on the links below to be directed to them, whichever way you wanna access the pages:

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