Island Inhabitant #5: How Games in Club Penguin Island Can Improve

Club Penguin Island is getting a start as a game-filled island. As an avid gamer, I see that there is much room for improvement with games. That is understandable because CPI is in its early stages, just as the Flash version was, so don’t be too hard on CPI. Based on the status of CPI’s games at the moment, please read the following advice I would like to suggest to the Club Penguin team. 🙂

Suggestion #1: User input outside trackpad and action button: There are several games in CPI currently: Ink or Swim, Tilt-o-Tube, Marble Hunt, Sea Cave Races, and Tube Races. Even though they are all very different and distinctive games, they all have one thing in common: players use the trackpad and/or the action button to play. I feel quite limited since there are just two user inputs. The exception is the Crate Co snowball game that uses the snowball button too. However, I still feel limited with user input. Let’s move outside of these buttons. There are many possibilities for user input, so I feel this is the greatest fault for current CPI games.

Suggestion #2: Leave the island world: The games of CPI all occur while you are on the island, in the rooms. Let’s leave the rooms for an environment made just for the game. To clarify, it would be the likes of Cart Surfer, Jet Pack Adventure, Bean Counters, etc; you are actually leaving the rooms so you can be enclosed in the game. Creating games with their own atmosphere will take much more time for the CP team. However, it is more interactive and immersive for the player.

Suggestion #3: Incorporate games that get jobs done: Role-playing has always been a CP standard. Why not continue to role-play with games? Games include making pizza, serving food, mopping the Migrator decks, inflating tubes that have gone low with air, etc. There are many ideas to make the island an even more lively place with games.

Suggestion #4: Have several levels in the game: Make the games more of a challenge and fun to last a long time! Introduce difficulty levels and modes.

Suggestion #5: Have achievements available: This is pretty much a throwback to stamp books in the old days. I mean, I will be frank, who does not want to show off what cool things they have accomplished in the games? Plus, players will have more incentive to play and improve themselves.

You may have noticed that all of my suggestions are simply common attributes of Flash Club Penguin mini-games. It’s true, these are what made them great, memorable, and super fun. I have strongly felt that the gaming experience of Flash CP has surpassed CPI by a landslide.

See, I am a bit confused. Are CPI games trying to be different from CP games? Or is there simply not enough time to create full-scale games in CPI? Anyway, I completely understand that CPI is only a couple of months old for the public. I hope to see these improvements with CPI games in the upcoming months. 🙂

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Flash(back) Club Penguin #3: Sled Time, All the Time

It seems to be that no matter how often the Club Penguin universe changes, sled racing always sticks around. Sled racing in Club Penguin history has evolved and jumped to different platforms.

Sled Racing: The First to Start it All

No Club Penguin player should ever forget Flash Club Penguin’s classic multiplayer mini-game, that was, Sled Racing. It came all the way from beta testing in 2005 and became the fundamental experience of classic Club Penguin for over 11 years, before the Flash-based game closed. And those old blue penguins clapping endlessly for all the finishers (until Flash CP shut down) will always be remembered. The gameplay was super simple, just use the arrow keys to move to the left or right in order to avoid obstacles which are all obvious, and speed up using ice patches. This sled game was the standard in Club Penguin culture and still is, even if we cannot play it anymore. It has paved the way for new sled racing experiences in the future, which we will explore up next.


Test Run: Sled Racing’s EPIC Extension

Thought Sled Racing was too easy? Then try out Test Run, which literally tested your ability to sled. This was a fun part of Mission 2 of the Penguin Secret Agency, released in 2006. You used the mouse to control your maneuvers to the left and the right. Extra obstacles attempted to knock you off the sled. On top of that, the obstacles appeared much quicker than in the multiplayer mini-game that the CP team based this fun, little game from. So, you had to react much quicker. If you hit enough obstacles, you will crash right there and then where you last hit one. Even if you are a pro at this game, you will eventually crash at the end. I remember entering PSA Mission 2 just to play this game. Sometimes, I made it to the end and sometimes I didn’t. Test Run was a second-person player game (I think), which means you controlled your sled as if you got caught in all the action right behind your sled, rather than from a bird’s eye view from Sled Racing. This made the Test Run gameplay exciting, fast-paced, and full of thrills!


Sled and Slide: the Overlooked Sledding Game

Both of these images came from Club Penguin’s commercial for their Game Day video game for the Nintendo Wii. In the first image, who do you think is more determined to win, the kid on the left or the right? Or maybe the question should be who is the better actor for the commercial?

When Club Penguin players talk about mini-games, I believe that those from the Game Day video game are often overlooked. Sled and Slide is a mini-game from the Game Day Nintendo Wii video game, released in 2010, that allowed players to have the only bobsledding experience that Club Penguin had ever offered. The gameplay involves moving the Wii remote to the left or right to move in the direction where you want to go in the bobsled.  It is definitely different from other sledding games. First, this is an exclusive for the Nintendo Wii. Second, this is a teamwork-based game. Your team members participate in your bobsled race. Everybody should do a good job in order to achieve the fastest time. Third, at the start of the race, you have to run with the bobsled by furiously shaking the Wii remote to get it going before you could hop in and start steering. Fourth, the obstacles includes things like large snowmen and ice sheets. Fifth, you have very long tunnels to ride through. There are more differences, but I think I have covered the majority. It is a challenging game that provided Club Penguin fans a different type of sledding experience.


Sled Racer: More Than Just a Jump to Mobile

Let’s fast forward to the era of Club Penguin history in which the great emphasis on the mobile platform was beginning. Sled Racer was an app all on its own, launched in 2014 for iOS and 2015 for Android. It was still a part of the Club Penguin universe, but could not be played in the Flash version of Club Penguin nor the Club Penguin app. Sled Racer maximized the potential of sled racing. Simple sleds and downhill slopes were not enough. You had to deal with avoiding sabertoothed Fluffy fish, cacti, and other crazy obstacles. Logs just did not cut it. The game had no end, so you could go as far as you could before you crashed into something. It was a second-person game like Test Run. What made this game very special from other Club Penguin games was that although you could not ride alongside other players, there were public leaderboards showing players’ best scores. You could even earn the Golden Goggles for being at the top of the Friends’ Leaderboard. You could wear this special item on your penguin in the Club Penguin game and show off just what an amazing sled racer you were. The gameplay, in my opinion, was superior. The controls were simple and easy to use. You also had exciting and absurd power-ups (just for the members) that could help you on your danger-filled and thrilling sled race. It was one of Club Penguin’s several apps that they stopped developing due to Club Penguin Island.


Club Penguin Island’s Response to Sled Games

After classic Club Penguin closed its doors earlier this year, so did the old Sled Racing game that was more than a decade old. No fear! Your thrills down the mountain slopes as a Club Penguin player did not leap off the cliff into extinction. The latest Club Penguin Island update brought the sled racing experience back, here in 2017. I don’t know if there is an official name for it, but the sign in the game placed before the sled racing says “Tube Races” so I’m just gonna call it that. I’m sorry, but I am not a fan of the gameplay part of Tube Races.  Here is my opinion and explanation from my Mt. Blizzard review:

The tubing game is only okay, in my opinion. This is because the controls are not as friendly as they could be. Think of the old Sled Racer app’s controls. They had left and right arrows to steer. You have a trackpad on CPI, which makes it harder to control the tube. That being said, I never was cut out for mobile platform gaming. I would love to play this tubing game on a computer (oh, how I miss you, arrow keys) or even a gaming controller. Still, it is a very fun game and a fantastic way to spend time on the island and make friends. The tubing competition could get hot for such a cold place. 😉

The best parts of Tube Races are the multiplayer experience and ease of access. You can play with as many players as you want and enter the game smoothly and quickly. Gameplay is only acceptable; partly due to reasons that I stated above from my Mt. Blizzard review and that there are not any obstacles that actually slow your speed down very much. You depend on maneuvering quickly through turns. There could be more strategies, but I’m not aware of any others, at this point. But what makes this game stand out from any of Club Penguin’s other sled racing games is the fact that you can wear all your clothes while you are playing. And that’s seriously awesome! Riding with style. You also have an assortment of tubes to ride. They are all the same speed, but they have a different personality and appearance for each one.


Sled racing has come a very long way. Starting from a humble, little, Flash game called Sled Racing from Club Penguin’s beta party, and now to the Unity 3D, fast-paced, and quite different Tube Races of Club Penguin Island, sled racing has undergone changes for Club Penguin players throughout the years. This Club Penguin activity has kept up with the times and let the fans have constant fun, whether it be on a computer, a mobile device, or even a Nintendo console. Despite the evolutionary changes to sled racing, what has remained is competitive fun and challenges for players (oh, and snow and tubes/sleds. Can’t have sled races without them.)

What is your favorite Club Penguin sled race game? Will there be new ones in the future?

I have an idea for a belly slide sort of game. Penguins in real life are known for belly sliding, but Club Penguin has not made this action evident for its penguins. What if there were to be a belly slide game someday?

Island Inhabitant #2: Mountain Blizzard Review

I will leave it up to you for finding out what Club Penguin Island’s new area, Mt. Blizzard, features (and hides). I have been doing some exploring, including during the time while the update was out for only some Android players.

Here is what I have to say about this place:

The tubing game is only okay, in my opinion. This is because the controls are not as friendly as they could be. Think of the old Sled Racer app’s controls. They had left and right arrows to steer. You have a trackpad on CPI, which makes it harder to control the tube. That being said, I never was cut out for mobile platform gaming. I would love to play this tubing game on a computer (oh, how I miss you, arrow keys) or even a gaming controller. Still, it is a very fun game and a fantastic way to spend time on the island and make friends. The tubing competition could get hot for such a cold place. 😉

When finishing the tubing game, you are ranked with trophies based on your completion time. Here is an idea to make the game even more of an incentive to play: as rewards for getting fast times, you could earn XP points, exclusive items, and special tubes! Like this idea and you use Twitter? Retweet this tweet in support and hopefully, the CP team will take it into serious consideration…

The climbing wall game (where you jump on trampoline targets to climb up) is a little bit frustrating to play, for me. Again, arrow keys are where it’s at. I would prefer doing other things around Mt. Blizzard than this. However, if I come with friends, it is way more enjoyable. 😀

Mt. Blizzard, without a doubt, brings back the cold, snowy atmosphere of the old Club Penguin, making it a nostalgic place, filled with wonder. I think of this area like the upgraded, more vibrant, exciting combination of old CP’s Ski Village and Ski Hill. It has ski lifts penguins can actually ride (unlike the old island), loads of snow, enormous trees, tubes all around, and much more. Overall, Mt. Blizzard reminds me so much of the classic Club Penguin, with additional things to explore, such as a waterfall, a climb up the mountain, new tube tracks, more discreet hints lying here and there, and too much to say in sentence!! The winter wonderland magic is back.

Ending off this post with a tweet and picture of Mt. Blizzard by @TorqueCP!

Flash(back) Club Penguin #1: Snow Place Like Home

Welcome to my first-ever post in my new Flash(back) Club Penguin series! Read more about this new blog series.

What makes our original home quite different from Club Penguin Island, so far? It’s definitely the environment. By that, I mean the weather and even the seasonal feel. Thriving in our home, it seems like winter is a year-round thing, isn’t it? Waddle outside and guess what you will always see? Snow, snow, and more snow! Even the beach and cove is snowy. You don’t make sand castles, you make SNOW castles. That, or the snow is actually very white sand. But I still think it’s snow.

In my eyes, one of the most significant differences between classic and Island is the weather and seasonal atmosphere. So far, there are two outdoor rooms on Island: the Beacon Boardwalk and the Coconut Cove (I just realized alliteration seems to be the thing, uh oops, got off track again). Both of these rooms have a very strong summer vibe. These rooms filled with yellow sand, the ocean, and more. Plus, what you can do on Island pretty much supports this year-round summer party town, like swimming, using an pool inner tube (you can use this anywhere, in or out water!), collecting seashells and seaweed, fishing, and more! However, we can still throw snowballs from anywhere, just like our old home.

On our classic island, it feels like that is where a penguin would actually live, if you consider how the majority of real-life penguin species thrive in cold, snowy environments. Perhaps penguins of Club Penguin Island now represent those lesser-known, real-life penguins that live on beaches.

I understand, though, that CPI is very new and will have new rooms that could closer resemble our former home. For now, though it’s more like a place where penguins would go for a holiday! This is especially because it makes sense that the first rooms would be on the shoreline, the initial places we inhabit upon arrival. Let’s see those new rooms with winter theme, extra cold, and more snow! Then our new home will feel even more like home for us penguins.

IDEA: Trivia Question Game in Club Penguin Island

By now, I am sure you have come online for Club Penguin’s last party, unsurprisingly named the Waddle On Party. One of the coolest activities of this party are trivia questions about various topics, like Puffles and ninjas, that Aunt Arctic have made for us to find out how much we know our Club Penguin and to reminisce on past events.

The Waddle On Party's trivia question fun!

The Waddle On Party’s trivia question fun!

To carry on the legacy of the original Club Penguin game for players on Club Penguin Island and to preserve its long, epic history, I would love to have all those trivia questions somehow implemented in Club Penguin Island. Perhaps there could be a type of interactive party room with the questions on the board and the players doing some action to choose their answer, just like how it is in the Waddle On Party. Or how about making a trivia mini-game with player leaderboards and rewards?

However it’s done, I would be absolutely delighted to have these questions on Club Penguin Island so that we can always have a reminder of our beloved Flash game for as long as their new mobile game is up.